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It is referred to as Dark Elves in Tamriel. Dunmers are dark-skinned elves that are originated in the Morrowind province. Most Morrowind natives disdain and have a bitter distrust of other races. They consider themselves superior. Male and female Dunmers have a height the same to most of the human races. A Dunmer is taller compared to their Bosmer cousins but shorter than Altmer.
Dunmer is known as intelligent, strong, aloof, quick, and reserved. However, they are also considered ill-fated by some.
A Dunmer has red, glowing eyes. Their skin tone ranges from common gray, greenish, and occasional light blue.
Some of the notable Dunmer include: Gothren, Andel Indarys, Divayth Fyr, Conoon Chodala, Moraelyn, Urili Vox, Dram , Vedam Dren, Savos Aren.
Dunmer has two main cultural groups, the Ashlanders, and the Great Houses.
Ashlanders are direct descendants of the Aldmeri people who follow Veloth, a prophet, into the lands known as Morrowind. They live in small camps, herding guards, mobile huts, and hunting wildlife for hides and meat. This group claims their right to raid settlements and other tribes for slaves and plunder.
The Great Houses originated in the ancient tribes of Velothi. They effectively function as political parties with the polity of Morrowind. The Great Houses have more control over local administration and trade in the province.
The Ashlanders worship Mephala, Boethiah, and Azura. On the other hand, the Great Houses Dunmers worship Tribunal. The Tribunal Temple is dedicated to the worship of Morrowind’s three god-kings called Tribunal.
It is composed of the god-poet Vivec, goddess Almalexia, and Sotha Sil. It was considered the dominant religion in Morrowind until after the Red Year.
The Dunmer can resist fire which is beneficial for a similar reason to Breton’s Magic Resistance. Another special ability of Dunmer is Sparks; wherein lightning creates eight shock damage to Health and Magicka per second. Dunmers also have Ancestor’s Wrath special ability, wherein opponents who get too close take eight fire damage per second.
A female Dunmer Katariah Septime ruled Tamriel for 46 years. She became Empress after husband Pelegius Septim III was unable to rule because of his declining mental health.
Dunmer is popular for acquiring natural magical prowess, which can rival the High Elves. They practice necromancy for outsider races only.
The Great Houses govern the Morrowind. They have five powerful families and rule on separate areas of Morrowind.
To sum it up, Dunmers are another character in Elder Scrolls with specific characteristics. Most Dunmers or Dark Elves are now living in Solstheim. They are forced to flee from Vvardenfell due to the eruption of Red Mountain.
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Picture a huge open-world teeming with monsters, vampires, and demons. A fantasy land, with influences from real-world cultures, where you may do anything your mind wants. A game that has it all, is Elder Scrolls.
The Elder Scrolls series are one of the most popular action role-playing games in the world. The series of the game has sold altogether over 15 million copies and are popular among players of all genders and ages. The games are famous for their fascinating storyline and feature a wide variety of content - actual canons, battling in wars, breathtaking settings, and saving the world from infamous villains. At every turn, there's a new adventure waiting for you.
In the Elder Scrolls games, there is no single narrative. The games are usually serious in spirit and vast in scope, engaging in themes of a great battle against a supernatural or malevolent power. Each game is independent of others, yet each has a tale that may influence the entire continent. The land where all of the games take place is Tamriel. The relics that tell the tale of Tamriel's past, present, and future are Elder Scrolls themselves. They can be seen from time to time during the games.
Tamriel is split into many areas, each of which is often controlled by a particular race, though most races can thrive together in just about any continent. Each region has its own specific climate. Once, the regions were unified under a single monarch, the Tiber Septim the Dragonborn.
It's easy to get carried away in the tales taking place in the world of Elder Scrolls. One might suddenly feel as if they're a part of them in some manner. By taking on the role of a character, regardless of our chosen race, we are able to live through those tales firsthand.
Regardless of how you like to play, you can easily choose a class for your playstyle. In the fantasy world of Elder Scrolls exists a large variety of races. Some are typical fantasy creatures like orcs and dragons, but some are more unusual - such as reptilian-looking humans, Argonians, or cat-folk Khajiit. The game makes extensive use of magic, magical objects, and dungeons.
In the Elder Scrolls series, each player must truly embody the role they are playing. After choosing a race, naming their character may be one of the most important decisions a player must make in terms of how they wish to portray themselves.
Despite the fact that The Elder Scrolls narrative is an endless river of madness, the madness is all very straightforward, particularly when it comes to character names.
Many races in the series follow pre-determined name standards. For example, the typical Orc names are something like Borgakh gra-Gatuk or Borkul gro-Gilgar. The difference between those names is the gendered prefixes to the last name. The prefix ''gra'' means ''daughter of'' and ''gro'' means ''son of'', whoever the last name had previously belonged to. This means that the Orc called Borgakh gra-Gatuk is a female, and Borkul gro-Gilgar is a male Orc. So, the traditional Orc names are formed by choosing a first and last name, adding the suitable prefix in the middle. In this regard, we have gone out of our way to gather knowledge about Elder Scrolls naming conventions. Remember, that name choosing should not be taken lightly since it follows you through endless encounters and adventures. Our goal is to help players out when choosing the right Elder Scrolls names gets too complicated or overpowering.