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The Maormer is one of the earliest inhabitants in Pyandonea that can be found in the Southern Ocean of the archipelago. Their race is being led by King Orgnum, who is believed to be immortal. Considering their location, the group is also called Pyandoneans, Fish Elves, Sea Elves, and Tropical Elves. They were once the inhabitants of Aldmeris, a legendary continent. In Aldmeris, they were called the Aldmer during the Merethic Era.
You can easily differentiate the Maormer from other elf clans in the Elder Scrolls series by looking at their eyes and skin color. They have a milky-white and clear pair of eyes. When it comes to their skin, they are completely colorless and pale. This might be because of the fact that their flesh is entirely made from white limpid jelly. Aside from that, the Maormer’s skin also has chameleon-like and strange properties that can be compared to the forest fighting skills acquired by the Wood Elves.
The leader in Pyandonea that rules the Maormer is called King Orgnum. Aside from being immortal, Orgnum also looks younger as generations go by. He is also considered the Serpent God Sataka. This group of elves also performs powerful snake magic. This magic has helped them to tame the sea serpents roaming around their island, and they used them as warbeasts and steeds. These creatures also worked as the occasional mounts and guards of King Orgnum. The ships of Maormeri look like an insectoid that features a solid chitin hull and membranous sails.
The Maormer has the power to perform snake magic. Beyond that, the Maormer sailors also boarded the enemy’s ships. From that, they became proficient in storm mages and equipped their ships with features resistant to lightning, air, and water.
At some point in their lives, the Maormer hates porpoises, stated in the Crafting Motif 64: Pyandonean Style. This means that they absolutely hate the joy and cheerfulness of the blissful creatures.
To sum it up, the Maormer is another group of elves in Pyandonea that is equipped with skills to perform snake magic. Because of their strength, they were able to defeat the sea serpents and made them the guards of their leader.
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Picture a huge open-world teeming with monsters, vampires, and demons. A fantasy land, with influences from real-world cultures, where you may do anything your mind wants. A game that has it all, is Elder Scrolls.
The Elder Scrolls series are one of the most popular action role-playing games in the world. The series of the game has sold altogether over 15 million copies and are popular among players of all genders and ages. The games are famous for their fascinating storyline and feature a wide variety of content - actual canons, battling in wars, breathtaking settings, and saving the world from infamous villains. At every turn, there's a new adventure waiting for you.
In the Elder Scrolls games, there is no single narrative. The games are usually serious in spirit and vast in scope, engaging in themes of a great battle against a supernatural or malevolent power. Each game is independent of others, yet each has a tale that may influence the entire continent. The land where all of the games take place is Tamriel. The relics that tell the tale of Tamriel's past, present, and future are Elder Scrolls themselves. They can be seen from time to time during the games.
Tamriel is split into many areas, each of which is often controlled by a particular race, though most races can thrive together in just about any continent. Each region has its own specific climate. Once, the regions were unified under a single monarch, the Tiber Septim the Dragonborn.
It's easy to get carried away in the tales taking place in the world of Elder Scrolls. One might suddenly feel as if they're a part of them in some manner. By taking on the role of a character, regardless of our chosen race, we are able to live through those tales firsthand.
Regardless of how you like to play, you can easily choose a class for your playstyle. In the fantasy world of Elder Scrolls exists a large variety of races. Some are typical fantasy creatures like orcs and dragons, but some are more unusual - such as reptilian-looking humans, Argonians, or cat-folk Khajiit. The game makes extensive use of magic, magical objects, and dungeons.
In the Elder Scrolls series, each player must truly embody the role they are playing. After choosing a race, naming their character may be one of the most important decisions a player must make in terms of how they wish to portray themselves.
Despite the fact that The Elder Scrolls narrative is an endless river of madness, the madness is all very straightforward, particularly when it comes to character names.
Many races in the series follow pre-determined name standards. For example, the typical Orc names are something like Borgakh gra-Gatuk or Borkul gro-Gilgar. The difference between those names is the gendered prefixes to the last name. The prefix ''gra'' means ''daughter of'' and ''gro'' means ''son of'', whoever the last name had previously belonged to. This means that the Orc called Borgakh gra-Gatuk is a female, and Borkul gro-Gilgar is a male Orc. So, the traditional Orc names are formed by choosing a first and last name, adding the suitable prefix in the middle. In this regard, we have gone out of our way to gather knowledge about Elder Scrolls naming conventions. Remember, that name choosing should not be taken lightly since it follows you through endless encounters and adventures. Our goal is to help players out when choosing the right Elder Scrolls names gets too complicated or overpowering.