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Illithids, otherwise known as "mind flayers", are humanoid aberrations that for millennia have instilled fear into creatures across many worlds in the multiverse, mostly due to their appearance and psionic or "mind magic" abilities. They feature tentacled mouths with which they suck out and eat the brains of other humanoid creatures.
Illithids mostly settle in dimmed subterranean areas and organize in groups of around 2,000 individuals at most. Each group has a central elder brain, who requires unquestionable obedience from the rest of the members, who in turn can own slaves or thralls.
They have the ability to channel their psionic skills to craft custom magic items, which only they could carry and equip. One such item is the survival mantle, which enables the wearer to breathe in a vacuum, or psionic seals which grant additional abilities when equipped. Conversely. due to the overuse of psionic energy reserves, mind flayers are susceptible to develop mental and physical illnesses such as psionic cascade, which causes the flayer to trigger random psionic powers to its detriment, and psychic flareback, a backfire that may permanently thwart the illithid's mind magic power. They are likewise very sensitive to light, perhaps owing to their alien anatomy features that focus light in a different way than most sentient creatures in the material plane.
As for their appearance, they have the same height standards as humans (ranging from 5'4 to 6'3 approximately) and are, for the most part, slim. Their head is similar to an octopus, with four tentacles located around the mouth area that could reach up to 4 feet in length. Their hands have three narrow fingers and a thumb attached, and two toes on their feet.
Their origin is not clearly established. Fragments of ancient texts such as the Sargonne Prophecies hinted at the possibility that they might have originated in the Far Realm (a plane of existence far off the edge of time). According to the Astromundi Chronicles, they despised their creators with such intensity that they decided to erase them from existence and history itself, although this theory is hotly disputed amongst scholars. Even elder brains today have no recollection of the race's origin.
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Dungeons & Dragons is a fantasy role-playing game, which takes you and your friends to the realms of battles and wizardry. Dungeons & Dragons, as the most popular tabletop game in the world, is driven by the creative minds of the players, where the only limitation is ones' imagination.
Players can create their personal characters and determine their abilities, which affects how they deal with creatures they might encounter while adventuring through the wondrous worlds.
When playing Dungeons & Dragons, one must not worry about winning or losing. The game has no general end, since campaigns - a storyline or set of adventures, could continue indefinitely. Therefore, a game could be going on for months or even years, leaving the players with an option to meet up whenever they like and take up the adventure where they left off. Even though the group might fall in the battles with invincible creatures, there can be no losers in the game. All players are considered winners, as long as everyone had fun creating unforgettable storylines and enduring experiences.
Considering that Dungeons & Dragons is a role-playing game, each player lies with a task to truly embody the character they are playing. The character that each player chooses, forms the essence of the game for them. To start off the character creation, it is wise for a player to acknowledge which kind of adventurer they want to portray. Considering this, a player should choose themselves a race, for example, a dwarf or a gnome, which is followed by a class, like a fighter or a barbarian. Each race has its own strengths and weaknesses, as well as racial traits.
Every player has the chance to demonstrate their imagination by choosing the name for their character. This might very well be one of the most important decisions one has to make in regards to the adventurer they like to portray. In D&D, the name gives other players an idea about the character's background, personality, and intentions. So selecting a name should not be taken lightly.
In this regard, we have wandered around uncountable realms, collecting information about Dungeons & Dragons naming conventions. Our mission is to lend a helping hand to players, when choosing the perfect D&D names feel overwhelming.
We have created over 60 Dungeons & Dragons name generators to cover both, player controlled and Dungeon Master controlled races and characters. With our D&D name generators, you can rest assured that you will find a name for your character that feels and suits them perfectly. All of our names are randomly generated, taking into account each race's traditions and naming conventions, so there is an infinite number of totally unique names that you may generate.
Our Dungeons & Dragons name generators allow you to choose whether you would like to generate male, female, unisex, or clan names, if the race is known to have gender-specified names traditionally.
Some races that place value on family and traditions are generally known to hold last names. In that regard, where appropriate, our D&D name generators provide your characters with both first and last names.
We hope that you encounter endless adventures, carrying a name that echoes in the realms of Dungeons & Dragons!